Tag: Rogue SquadronPage 1 of 2
Griff remembers that not all star fighters are created equal. Ziggy then gets a lesson in object recognition
The episode where we experiment with “performance enhancing options” on the n64.
And then are bad at Rogue Squadron some more.
Not looking so bad now!
Sometimes cheating and using a more powerful ship is the only answer
Here we go again!
If only Griff could stop flying into things
We are not good at this game.
It seems to be the description for this series every episode, but this game really begs the question “Why You So Bad?”
Our heroes move to blame the control interfaces this week.
The whole squad is back and ready to fail together!
Choosing the correct vehicle for the mission is a crucial skill.
Finally, after reading some objectives our heroes overcome the challenge and are able to move on to another level. will they repeat themselves?
Previously we thought there was nothing worse then a stealth mission. How about a stealth mission in a speeder WITH Missile Turrets!
Stealth missions are awful. However they are surpassed in their awfulness by stealth missions that include missile turrets.
An episode where honest to goodness progress is made!
More of the same level again this week. You cannot say there isn’t replay-ability or value in this game!
Here they go again.
I mean really, how bad can they actually be?
Our pilots have decided to reaffirm the “Why You So Bad” title starting this week.
We tackle one of the dreaded speeder missions this week. AT-AT’s are stupid.
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