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The gates of pandemonium await our heroes!
Ziggy plays a new map, Griff and Ziggy push a lane together before realizing their teammates aren’t entirely contributing.
more SimCity!! this time with views of both players cities!
Ziggy goes on a long exploration, Griff fortifies the camp in case of wild dogs.
No more RNG decks… Instead a mirror matchup relying on RNG… Ziggy plays Griff for a fool.
One final puzzle to cap off the Portal 2 series!
Actual, honest to goodness plot exposition… I think… that was this episode right?
Hey look! forgotten footage from the april fools day big head avatar mode!!
More city growth and finally an explanation for why you have not seen any of Ziggy’s city.
Learning from their previous mistakes our heroes take a more logical approach to survival this time around.
Just how long can a desk of no synergies and nothing more than 3 mana survive?
This week Griff tries not to fall asleep and it shows in his ability to solve puzzles. Ziggy picks up the slack
MOAR DIARBLO
Some fun daily questing today! Ziggy learns to be a functional alcoholic and Griff shows that you just cannot stop the dead.
more city building. people flock to Griff’s emergency city. Ziggy realizes his income is based on people.
Time for a new world in which we attempt to not recreate the mistakes of the past. Also griff is a robot now.
We built each other decks!
Unfortunately we may have had different priorities for the decks…
Our pace has slowed but collaboration to solve puzzles has increased!
Our first attempt at a boss fight since Ziggy stopped being a complete glass cannon.
Teamwork is key!
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